Oh Mummy! was the CPCs saving grace....
How dare you pdub!!!
Almost any non-sinclair computer could lay claim to being better than the spectrum though but in it's defence, it's still surprising what the speccy is able to do. Did you know there is a (non completed but playable) version of Doom for it? And some of the scene demo's have to be seen to be believed!
There's no argument from me about the C64 being a great machine but for my money, the CPC could outclass it in every respect
when people actually took the time to program specifically for it. Unfortunately, because it used the same processor as the Spectrum it was extremely easy to simply port spectrum games over. In fact, the Oliver twins wrote conversion software that performed almost all the conversion work for them. They'd write the spectrum version, feed it into the convertor and end up with a playable CPC version. All they'd do then is tweak a couple of things, stick a title tune in there and it's ready for release.
Also, the fact the CPC was released quite late into the 8bit era when other platforms were established didn't help it's cause!
As an example of audio though, one of the greatest 8 bit tunes ever is for Thing on spring. Listen to that on a C64 then load up Thing bounces back on the CPC as it uses exactly the same tune. The CPC version is soooooo much better.
Also have a listen to Monty on the Run on both systems. The CPC version really does have the edge.
Finally, have a listen to the ingame audio for Amaurote on the CPC. While the game is crap, it has some of the most haunting 8 bit audio you'll ever hear.
http://cpczone.emuunlim.com/http://www.cpcgamereviews.com/